Commodore 64 · original game · version 1.0.1

Cryptmorrow

An original dungeon explorer for the Commodore 64. Sixteen rooms in four zones under the hill of Morrow, three keys and three seals, skeletons and bats, and the portal of the Moss Gate.

The Cryptmorrow title screen, the name in big stone letters over a stone hall, with the menu music, sound effects, silent and press fire.
The title, with music, sound effects or silence
The first room, the Moss Gate, a grey stone hall with torches and a wooden door, the explorer in the middle and the energy bar, keys and score on top.
The Moss Gate
The Treasury, a room of brown stone with treasure chests along the walls.
The Treasury
The Ossuary, a grey room with skulls, pillars and a green explorer.
The Ossuary
The victory screen, the word VICTORY in gold letters over the open portal, with score, seals and rooms visited.
Out through the portal

Under the hill of Morrow lies a crypt of sixteen rooms in four zones. The explorer walks it with a sword: three keys for three locked doors, treasures and potions, skeletons and bats, and three seals that open the portal of the Moss Gate. Out through the portal, the game is won.

Start it in VICE with x64sc -pal -autostartprgmode 1 -joydev2 1 -autostart cryptmorrow-1.0.1.prg, or attach the disk image to drive 8 and type LOAD"CRYPTMORROW",8,1 and RUN. It was written for a PAL C64 and tested in VICE with a 6581 SID.

Where it comes from

Written line by line in Cryptmorrow, volume 2 of the C64 Game Manual Series:

Chapters 1 to 13 — see the contents.